
Dill
A downloadable game
What is This?
A narrative game about fitting in and personal growth. Can be played solo or with a GM. You have arrived in Dill, A small quaint seaside fishing village.
About Monsters: Monsters are neutral actors they do not cause problems unless they; either lose something or are slighted by another. Monsters usually but not always hide in plain sight as shopkeepers etc, only showing their true form at night. When you get to a relationship level of 5 with a Villager You roll to find out if they are a monster or not. You may add a point to a chosen trait.
Positive feedback encouraged:)
Appendix N:
- Tunnel Goons
- PBTA
- Spirited Away
- Postman Pat
ERRATA: In Helping Villagers section it should be roll a d12 not d6. This has been updated in V0.1.1
| Updated | 20 days ago |
| Status | In development |
| Category | Physical game |
| Author | Matiu |
| Tags | cosy, GM-Less, No AI, one-page-jam, Tabletop role-playing game |
| Average session | A few hours |
Download
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Comments
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Player Sheet can be found here.
I just checked this out and I think its really neat!
I especially like your use of bolding to emphasis certain concepts, your background art and how spending energy leads to a natural adventure/rest cycle. You can spend a ton of energy on one thing, or attempt a few smaller tasks.
I just released a small-town game called Gunmen, if you would do me the honor of checking it out.
Thank you for your comments! I read Gunmen it is a cool twist on the shootout, it would work well adapted as a skirmish miniature game.
A note; 1 EP is equal to 1d6 when attempting a task.